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DM-Odysseus
Peasant
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PostSubject: Rus Isle Haven   Mon Nov 01, 2010 2:45 pm

Admin put the Rus Isle areas in. Now somethings don't work. Like the shops, the monsters won't respawn (yet) and the Bosses are not set to hostile. There will be quests to kill the bosses given by the Rus Isle King. The areas are for 12ish to 18ish ...

Oh and the Wizard tower basement is missing ... *taps foot on ground looking at admin*
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DM-Rugby
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PostSubject: Re: Rus Isle Haven   Sat Nov 06, 2010 12:01 am

Yes we are working on these areas and hpefully you will see progress soon. Suspect
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DM-Odysseus
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Join date : 2010-06-07
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PostSubject: Re: Rus Isle Haven   Mon Nov 08, 2010 4:04 pm

The Rus Isle Pirate Haven areas are being populated with monster encounters and new monsters. There is a Yeti, a Ice Balor, some nasty constructs, a sphinx, a mad wizard (not Hal) and a lone monk that guards a shrine. I am only about 25% done but should be finished soon. Perhaps the new areas with monster encounterss will be up before Thanksgiving.
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